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League Statement:
Major League IV is a simulation fantasy baseball
league. MLBIV will use the latest version and patch of
OOTP 2007 to simulate all games. All owners must own a copy of
OOTP 2007,owners may manage their team anyway they see fit,
but we expect all owners to make an honest effort to
field a winning and profitable club while providing a
competitive and friendly atmosphere within the league.
Game Play |
Settings |
Front Office | Owners Mandate | Rosters | Free Agency |
Options Waivers | Draft | Trades
Game Play:
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Simulations
will be
every Monday, Wednesday, and Friday unless posted otherwise.
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Simulations
will be rotate between, one week (7 days), and one week
and a day (8 days)
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League FTP exports are due by times stated on the
leagues homepage.
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Owners must export their team file utilizing the FTP
Export feature within the game.
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All
Trade transactions will be processed
after each simulation.
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The
website will then be updated including the league file
(zip) and box scores.
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Playoffs maybe simulated live in a AIM chat room
determined by the commissioner’s availability.
League Settings:
1. Global Settings
- Game Options
- Use Complete
Scouting System: Off
- Use Complete
Coaching System: Off
- Financial
Modifiers
- Financial
Coefficient: 1.000
- Injury & Fatigue
Options
- Injuries:
On
- Injury
Frequency: Very Low
- Position
Player Fatigue: Average
- Rating Scales
- Player Actual
Ratings Scale: 1 to 100
- Player
Potential Rating Scale: 1
to 100
- Other Player
Ratings Scale: 1 to 100
- Show Ratings >
Max: Yes
-
Overall/Potential Ratings:
Stars
- Overall rating
based on all players, not positions:
Yes
2. Rules
- Designated Hitter
Rule: American League
- Roster Rules
- Active Roster
Size: 25
- Expanded
Roster Size: 40
- Roster
Expansion Date: September
1st
- Secondary
(40-Man) Roster Size: 40
- Min. Days of
Service for one Service Year:
172
- Waiver Period
Length: 8 Days
- Minor League
Option Years: Enabled
- Rule 5 Draft:
Enabled
- DFA Period
Length: 15 Days
- Players have
right to refuse minor league assignment
- Trade Rules
- Trade
Deadline: July 31st
- Allowing of
Draft Picks: Disabled
- Trades with
other Major Leagues:
Disabled
- Amateur Draft
Rules
- Amateur Draft:
Enabled
- Amateur Draft
Date: June 16th
- Amateur Draft
# of Rounds: 25
- Generate
Players for X Rounds: 25
- Amateur Draft
Pool Reveal Date: 60 days
prior to draft
- Draft Feeding
Mode: 1980 - Feeder Leagues (NCAA/HS) Only, 1981
Feeder leagues and Real Rookie import
- Financial Rules
- Average
Attendance per Game: 22576
- Average Ticket
Price: $5.21
- Visiting teams
gate share (%): 20
- Financial
System: Enabled
- Minimum
Service Years for Free Agency:
6 Years
- Allow Free
Agents from other Leagues:
Enabled
- Allow Free
Agents to leave League:
Enabled
- Draft Pick
Compensation for lost FA's:
Enabled
- Service Years
Required for Arbitration:
3 Years
- Min. Service
Years for Minor League FA:
6 Years
- Average Media
Contract: $6,537,300
- Media Contract
fixed? No, based on team
market size
- Salary Cap:
$0
- Team Owner
controls Budget? Yes,
Owner decides over budget
- Revenue
Sharing: Yes, cash over
maximum will be shared
- Cash Maximum:
$25,000,000
- Min Player
Salary: $83,202
3. Options
- Historical
Progressing Options
- Automatically
expand league: Enabled
- Expansion
Mode: Hold Expansion Draft
- Protected
Players per Team: 25
- Automatically
adjust League Strategy:
Enabled
- Import
adjusted financial settings after each year:
Enabled
- Recalc player
ratings based on real stats after each year:
Disabled
- Automatically
adjust league totals modifiers after each season
for historical accuracy:
Enabled
- Player Options
- Foreigner
Percentage: 10
- Allow
incomplete minor league rosters (ghost players):
Enabled
- Spring Training:
Enabled
- Schedule Options
- Season Start
Date: April 9th
- Auto adjust
date if matching XML schedule found:
Enabled
- Number of
Games per Team: 162
- Schedule
Balance: Unbalanced
- Typical Series
Length: 3 Games
- Interleague
Play: Disabled
- All Star Game:
Enabled
- Playoff Options
- Playoff Mode:
Division Winners plus
Wildcard(s) qualify
- Number of
Wildcard Teams per Sub-League:
2
- Number of
Playoff Rounds: 3
- Best Of in
Round 1: 5
- Best Of in
Round 2: 7
- Best Of in
Round 3: 7
4. Strategy
- General Strategic
Tendencies
- Use of
Relievers: Often
- Use of
Closers: Very Often
- Pitcher
Endurance: Normal
- Typical
Starting Rotation Size: 5
Man Rotation
- Pinch Hit for
Pitchers: Often
- Pinch Hit for
Position Players: Rarely
- Defensive
Substitutions: Normal
- Stealing
Bases: Normal
- Hit & Run:
Normal
- Bunting:
Rarely
- Historical
Modifier & Totals Options
- Automatically
adjust league totals modifiers after each season
for historical accuracy:
Enabled
- Automatically
import historical player-creation modifiers:
Enabled
Leagues Front Office:
Commissioners:
Responsible for simulating games, maintaining rosters &
transactions, posting the web site and keeping each owner
informed of general league business. The Commissioner, along
with the help of the Assistant Commissioner and League
Presidents, will keep all the teams human owned at all time
if possible. The Commissioner is responsible along with the
other league officers in seeing to the needs of the league.
1. President/Chief Operating Officer:
Mirrors the duties of the Commissioner (Co-Commissioner). Acts as a second set
of eyes for the activity and pulse of the league. Recommends
rule changes, updates and answers questions from the League
Presidents as well as other owners.
2. VP of Baseball Operations: Special
Assistant to the Commissioner of Major League IV. Duties
will vary as needs arise.
3.
League Presidents (2):
There is a League President for each league in MLBIV.
They are expected to voice the owner’s opinions or ideas
on league policy to the Commissioners, answer any
questions that owners may have in regards to the rules
or league procedures, and encourage activity among the
owners. They will also welcome new owners to the league
and are expected to remain in contact with all the
owners in their league. The League Presidents serve a
very important role to the league and are some of the
most active owners in the league. They will be among the
most active owners in the league and will be readily
accessible via the forum, email or AIM.
Commissioner of Major
League IV - Byron L. Ivey (Astros)
President / Chief
Operating Officer - David Boyce (Yankees)
VP of Baseball
Operations - Mitch Cornelius (Expos)
American League
President - Paul Kiggins (Blue Jays)
National League
President - Levi Davis (Giants)
Owners Mandate
1.
General
- Owners must review and abide by the all rules and
guidelines within this document. Owners are responsible for
making all moves regarding his or her team, which will be
discussed below. It is recommended that each owner own the
OOTP 2007 game for the purpose of having experience with how the
game works and using the league files.
2.
Expectations
- Each Owner is expected to participate in the daily
operation of his team. This includes responding to all trade
proposals in a timely manner, making lineup/roster changes
as appropriate, and attending drafts. If the Commissioner
does not hear from an owner he will be sent a message
advising of the commissioner's intent to sell his/her team.
If the owner does not respond within 48 hours the
team will be considered up for sale.
3.
Owner Turnover
- If an Owner quits or is relieved of his duties, a new
active owner will be found immediately. If a new owner
cannot be found the team will be ran by a temporary owner or
the games A.I. until a suitable owner can be found. It is
important to keep all teams owned. Any new owner must
be active, review and abide by all Major League IV Rules and
Guidelines to participate in the league.
4.
Interim Owners
- If an owner will be unable to perform their duties as an
owner for more than one week, the owner must contact the
Commissioner or League President and let them know. An
interim manager will be assigned and have equal power in
running the team unless explicitly specified by the owner.
However at a minimum the interim owner will be able to make
any roster moves necessary to keep a healthy competitive
team on the field and will be able to draft for absent
owner.
5.
Tools
- All Owners are encouraged to utilize the MLB IV Forum. All
owners are encouraged to acquire AOL Instant Messenger or
compatible application.
6.
Owners Mandate
- In the best interest of the league an owner can loose his
team if the owner has displayed conduct unbecoming of
responsible adults. The Commissioner reserves the right to
fire owners without reason or explanation. This will only be
in extreme cases where the owner has displayed actions that
deem immediate dismissal. In addition please note the
following circumstances that will result in an owner’s
permanent dismissal.
A. Inactivity - This is a subjective call of sorts but there
are some hard fast ways to detect this. If a league
president or commissioner feels that a team is not active
and concerned about the owner’s interest in building/running
a team or an owner misses 3 exports in a row. An email will be sent out; the owner will have 48
hours to respond with his intentions to stay in the league.
This should also serve as a wakeup to the owner that we
would like to see some increased activity. A negative
response or NO response to the email at all will result in
the team being taken away from the owner. The team will
immediately fall under an interim or AI control until such
time that a permanent replacement can be found.
B. Draft
Non-Participation
- If an owner fails to participate in the draft
and if that owner has also failed to submit a draft list;
that owner will be subject to removal from the league. The
commissioner will have the computer draft for the team in
the best interest of the team and the league and after the
draft an interim or AI owner will be selected. You can have
someone draft for you but you MUST inform the Commissioner
of this at least 1 hour before draft time.
Owner Responsibilities
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All
teams are responsible for maintaining their own income.
Each owner’s financial goal will be for their respective
team to make a profit.
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An
Owner must accept the terms of the rules and is the sole
person responsible for all transactions involving his
team.
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Owners must keep up-to-date on the latest patches and
versions to ensure compatibility with the Commissioner's
version of OOTP 2007.
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All
Owners are recommended to download and establish a
screen name for AOL Instant Messenger (AIM) or
compatible software such as ICQ. It is important to be
responsive to other owner’s communication. Any owner
that is found to be unresponsive may be removed from the
league.
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The
purpose of the league is to have fun, so any owner who
threatens, is abusive, attacks other owners, or, in any
way, tries to undermine the league, will be subject to
immediate grounds of dismissal.
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No
Owner may own more than one team, nor may the Owner
collude with any other Owner or group of Owners to
unjustly enrich any team. Any Owner found guilty of
collusion by the Commissioners will be expelled from the
league.
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If
an Owner is going to be without access to the net for an
extended period of time, he or she may authorize another
owner to act as Acting Owner for his team. The Acting
Owner must follow the instructions of the unavailable
Owner. The Acting Owner cannot trade or sign players for
the unavailable Owner.
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If
an Owner is going to be away for an extended period of
time, the owner must post a message on the message
board regarding the time that owner will be away and
when the said owner expects to return. \
Rosters
1.
Active Rosters - Your Active roster is made up of 25 players
or less you can have as many players at a Position as you
would like on your active roster as long as you can meet the
required standards. You must be able to fill your spots in
your lineups and Rotations.
2.
AAA Rosters - 30 Players Max
3.
AA Roster - 30 Players Max
4.
A and Short A Roster - 30 Players Max
5.
Rookie Roster - 35 players Max
6.
Winter League - 27 players, players may only be on this
roster during the off-season. Owners who maintain players on
this roster at any other time will be fined $5,000 per
player each simulation, until all players are removed.
7. Designated
for Assignment - All players acquired that
have major league contracts either from Free Agency, Waivers
or trades will be placed here. You will have 15 (simulation) days
to assign the player to ACT, AAA, AA or A. failure to assign
the player will result in the player being released. The
game will not proceed once the 15 day limit is up for any player
that has not been assigned. This is the responsibility of
the owner to assign the players to a roster.
8.
Amendment I 1/25/2006 - Players that are showing
to be Minor League Free Agents at the end of the season on
your roster will file for free agency regardless if they
agreed to a Minor League Extension offer, unless they are on
your 40 man roster. If they are on your 40 man roster
than you will retain that player. If he is not placed on the
40 man roster the player will become a Free Agent.
Free Agency
1.
Major League IV Free Agent Signing Period will start
January 1st of each new year and all Free Agent offers can
now be made by the owner and exported in your team export.
Free Agents may take up to several days to make a decision
on wither or not to sign with your team.
2.
You may sign Free Agents from January 1st through October 31st .
Options and
Waivers
1.
Minors Options will be enabled; however, we will use a
Waivers system to help teams out a bit.
2.
If a player is out of options and refuses a minor league
assignment, you may place them on waivers.
3.
A player on placed on waivers will take 8 days to clear
waivers. OOTP 7 allows owners to set a player to be pulled
off waivers if claimed, unless the players is placed on
irrevocable waivers.
4. If no teams places a claim and the player clears he may be
moved to the minors
5.
If at least one team places a claim, then you have the
option of keeping the player on your active roster or allowing
the player to be claimed. The player and financial
responsibility for the remainder of their current contract,
goes to claiming team.
6
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Claims will be awarded by the AI according to the
standings, if more than one team submits a claim the team
with the worst record will be awarded the player.
Ammy
Draft
1.
General - The Amateur Draft will be held in June of each season
and will be 25 rounds, or until players run out. All
remaining players will enter Free Agency.
2.
Early drafting will begin once the players pool is
announced. Utilizing the Draft Utility.
3.
Owners can set their draft settings in the Draft Utility,
Options include auto-pick,
draft list, and pick now.
4.
Once a team makes its selection in the utility the utility
will send an email to the next owner letting them know it is
their turn.
5.
The timer will be set for: (TBA) once your time expires the
AI will pick and we will move on to the next team.
Trades
1.
General - Owner my trade amongst each other up to the July
31st trade Deadline. There will be no trading with the
computer operated teams. A trade is official once the
commissioner has received confirmation from both owners by
email or both owners have posted on the trade forum.
2.
Trade Disputes - If any owner feels a trade is lopsided,
please email the commissioner or league commissioner within
48 hours of the trade being posted. If the commissioner or
league committee feels that it warrants a review the trade
will be "in limbo". Within 48 hours the committee will vote
on the trade. If the trade is voted unfair it will be
reversed. The league will not stop during these disputes, so
it is possible for traded players to contribute to their new
team, and then be returned to their old team.
3.
Voting - voting will be majority, any trade being disputed
that relates to the commissioner or a member of the
committee, those owners will not be allowed to vote.
4.
Trading of Cash: Allowed
5.
No future cash considerations can be made
6.
No limit on trading CURRENT season's cash
7.
No trading of FUTURE cash since no one knows what that will
be and may not be able to fill the obligation in a timely
matter.
8.
Trading of Draft Picks - Currently not allowed.
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